BlitzMax/Módulos: diferenças entre revisões
< BlitzMax
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#[[BlitzMax/Módulos/Audio|Audio]] |
#[[BlitzMax/Módulos/Audio|Audio]] |
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#Audio samples |
#[[BlitzMax/Módulos/BRL.AudioSample|Audio samples]] |
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#Bank streams |
#[[BlitzMax/Módulos/BRL.BankStream|Bank streams]] |
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#[[BlitzMax/Módulos/BRL.Bank|Banks]] |
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#Banks |
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#BASIC Compatibility |
#[[BlitzMax/Módulos/BRL.Retro|BASIC Compatibility]] |
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#Blitz runtime |
#[[BlitzMax/Módulos/BRL.Blitz|Blitz runtime]] |
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#BMP loader |
#[[BlitzMax/Módulos/BRL.BMPLoader|BMP loader]] |
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#Direct3D7 Max2D |
#[[BlitzMax/Módulos/BRL.D3D7Max2D|Direct3D7 Max2D]] |
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#Endian streams |
#[[BlitzMax/Módulos/BRL.EndianStream|Endian streams]] |
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#Event objects |
#[[BlitzMax/Módulos/BRL.Event|Event objects]] |
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#Event queue |
#[[BlitzMax/Módulos/BRL.EventQueue|Event queue]] |
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#File system |
#[[BlitzMax/Módulos/BRL.FileSystem|File system]] |
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#GameNet |
#[[BlitzMax/Módulos/BRL.GNet|GameNet]] |
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#Graphics |
#[[BlitzMax/Módulos/BRL.Graphics|Graphics]] |
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#Hook functions |
#[[BlitzMax/Módulos/BRL.Hook|Hook functions]] |
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#Joystick |
#[[BlitzMax/Módulos/Pub.FreeJoy|Joystick]] |
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#JPG loader |
#[[BlitzMax/Módulos/BRL.JPGLoader|JPG loader]] |
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#Key codes |
#[[BlitzMax/Módulos/BRL.KeyCodes|Key codes]] |
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#[[BlitzMax/Módulos/BRL.LinkedList|Lists]] |
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#Lists |
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#LUA Core |
#[[BlitzMax/Módulos/LUA Core]] |
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#LUA Script Engine |
#[[BlitzMax/Módulos/LUA Script Engine]] |
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#[[BlitzMax/Módulos/BRL.Map|Maps]] |
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#Math |
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#[[BlitzMax/Módulos/BRL.Math|Math]] |
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#Max2D |
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#[[BlitzMax/Módulos/BRL.Max2D|Max2D]] |
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#OGG Loader |
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#[[BlitzMax/Módulos/BRL.OGGLoader|OGG Loader]] |
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#OpenGL 1.1 |
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#[[BlitzMax/Módulos/Pub.OpenAL|OpenAL 1.1]] |
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#OpenGL Graphics |
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#[[BlitzMax/Módulos/BRL.DirectSoundAudio|OpenAL audio driver]] |
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#OpenGL Max2D |
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#[[BlitzMax/Módulos/BRL.OpenALAudio|OpenAL audio driver]] |
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#Pixmaps |
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#[[BlitzMax/Módulos/Pub.OpenGL|OpenGL 1.1]] |
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#PNG loader |
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#[[BlitzMax/Módulos/BRL.GLGraphics|OpenGL Graphics]] |
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#Polled input |
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#[[BlitzMax/Módulos/BRL.GLMax2D|OpenGL Max2D]] |
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#Ram streams |
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#[[BlitzMax/Módulos/BRL.Pixmap|Pixmaps]] |
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#Random numbers |
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#[[BlitzMax/Módulos/BRL.PNGLoader|PNG loader]] |
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#Socket streams |
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#[[BlitzMax/Módulos/BRL.PolledInput|Polled input]] |
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#Sockets |
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#[[BlitzMax/Módulos/BRL.RamStream|Ram streams]] |
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#StandardIO |
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#[[BlitzMax/Módulos/BRL.Random|Random numbers]] |
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#Streams |
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#[[BlitzMax/Módulos/BRL.SocketStream|Socket streams]] |
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#System |
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#[[BlitzMax/Módulos/BRL.Socket|Sockets]] |
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#TGA loader |
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#[[BlitzMax/Módulos/BRL.StandardIO|StandardIO]] |
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#Timers |
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#[[BlitzMax/Módulos/BRL.Stream|Streams]] |
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#WAV loader |
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#[[BlitzMax/Módulos/BRL.System|System]] |
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#ZLib compression |
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#[[BlitzMax/Módulos/BRL.TextStream|Text streams]] |
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#[[BlitzMax/Módulos/BRL.TGALoader|TGA loader]] |
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#[[BlitzMax/Módulos/BRL.Timer|Timers]] |
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#[[BlitzMax/Módulos/BRL.WAVLoader|WAV loader]] |
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#[[BlitzMax/Módulos/Pub.ZLib|ZLib compression]] |
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#[[BlitzMax/Módulos/Índice|Índice]] |
#[[BlitzMax/Módulos/Índice|Índice]] |
Revisão das 03h03min de 20 de dezembro de 2007
Categoria
- Audio
- Audio samples
- Bank streams
- Banks
- BASIC Compatibility
- Blitz runtime
- BMP loader
- Direct3D7 Max2D
- Endian streams
- Event objects
- Event queue
- File system
- GameNet
- Graphics
- Hook functions
- Joystick
- JPG loader
- Key codes
- Lists
- BlitzMax/Módulos/LUA Core
- BlitzMax/Módulos/LUA Script Engine
- Maps
- Math
- Max2D
- OGG Loader
- OpenAL 1.1
- OpenAL audio driver
- OpenAL audio driver
- OpenGL 1.1
- OpenGL Graphics
- OpenGL Max2D
- Pixmaps
- PNG loader
- Polled input
- Ram streams
- Random numbers
- Socket streams
- Sockets
- StandardIO
- Streams
- System
- Text streams
- TGA loader
- Timers
- WAV loader
- ZLib compression